A list of things you can mod into Oblivion:
• Aging (In-game aging of the player character or NPC's)
• Banks
• Beheading/Dismemberment (Hacking apart limbs of NPC's) • Capes/Cloaks • Cast-On-Use Enchantments (Except for staves) • Children
• Cliff Racers (Quite pleasing) • Climbing
• Combat Staves • Crafting (Forging Weapons/Armor)
• Crossbows
• Dual Wielding
• Imperial Legion or Nine Divines (Ability to join)
• Jobs (Non-quest employment through an NPC)
• Locational Damage
• Locking of Doors (With a key)
• Making Traps (Without the CS)
• Modeled Breads/Facial Hair
• Mounted Combat • Multiplayer
• New Playable Races (Just the same 10 from Morrowind) • Nudity (lol)
• Sleeping Anywhere (Sleeping will be restricted to taverns, inns and camp sights)
• Spears
• Thieving of Your Possessions (NPC's stealing from you)
• Throwing Weapons (shurikens, darts, throwing knives)
• Terrain Destruction or Deformation
• Were-creatures (Bears, wolves, etc.)
These are the best possible candidates for sucessful mods. My last tribute to the modding community, that of ideas.
And if anyone wants to join this forum, you're out of luck. I'm making it official, this site is well and truly abandoned by its creator.
Fugu out.
