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The Music Lyrics Archive
Welcome to the New Better Oblivion. If you have any troubles operating this site or contact any errors. Please contact us by clicking the link in the left menu bar.
The Music Lyrics Archive
Races of Oblivion
| Race | Bonuses | Skill Bonuses | Comentary | ||||
| Argonian | Resist Disease Resist Poision Water Breathing |
Alchemy +5 Athletics +10 Blade +5 Hand-to-Hand +5 Illusion +5 Mysticism +5 Security +10 |
My first character, provided a unique look, the water breathing really spoils you, but the resist disease isn't as useful as you think. Even if you manage to get it past 100%, you can still contract anything. | ||||
| Breton | 50+ Magicka Resist magicka - 50% Shield - once a day |
Alchemy +5 Alteration +5 Conjuration +10 Illusioni +5 Mysticism +10 Restoration +5 |
This is a perfect race for a well balanced spellcaster. | ||||
| Dark Elf | Summon Ghost Resist Fire - 75% |
Athletics +5 Blade +10 Blunt +5 Destruction +10 Light Armor +5 Marksman +5 Mysticism +5 |
This is an okay race, but the ghost is a level one summon that will be completely worthless later in the game. This is okay if you want to attempt to build a battlemage character. | ||||
| High Elf | 100+ Magicka Weakness to elements - 25% Resist Disease - 75% |
Alchemy +5 Alteration +10 Conjuration +5 Destruction +10 Illusion +5 Mysticism +10 |
The 100 magicka bonus isn't worth it for your elemental weakness you will suffer. | ||||
| Imperial | Absorb Fatique - once a day Charm - once a day |
Blade +5 Blunt +5 Hand-to-Hand +5 Heavy Armor + 5 Mercantile +10 Speechcraft +10 |
I wouldn't take this race too serious. Maybe use for rollplaying. I guess a traveling merchant would be a good thing to do with this character. | ||||
| Khajiit | Demoralize - once a day Night Eye |
Acrobatics +10 Atheletics +5 Blade +5 Hand-to-Hand +10 Light Armor +5 Security +5 Sneak +5 |
This is a good race if you want to be a theive. And unlimited night eye is a nice perk. | ||||
| Nord | Frost Damage Shield Resist Frost |
Armorer +5 Blade +10 Block +5 Blunt +10 Heavy Armor +10 Restoration +5 |
Recomended for a pure melee fighter. Choose this or the orc if you plan on plain combat. | ||||
| Orc | Berserk Resist Magicka |
Armorer +5 Blade +10 Blunt +10 Hand-to-Hand +5 Heavy Armor +10 |
Best skill bonuses for a melee fighter, and that berserk skill can really come in handy. | ||||
| Redguard | Adrenaline Rush Resist Poision Resist Disease |
Athletics +10 Blade +10 Blunt +10 Light Armor +5 Heavy Armor +5 Mercantile +5 |
The adrenaline rush is what makes this race a seller. | ||||
| Wood Elf | Command Creature Resist Disease |
Acrobatics +5 Alchemy +10 Alteration +5 Light Armor +5 Marksman +10 Sneak +10 |
This would make a good stealthy hunter. Good roleplayer, could be enhanced with certain PC mods. |